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example

Main
{
        questname       "Pig Slayer"
        version         1.0
}
state Begin
{
    action  AddNpcText(1, "Hey, I have my hands tied at the moment and it is almost dinner time! Do you think you can go collect 2 piggys from my farm outside for my wife and I?");
    action  AddNpcInput(1,1,"Sure");
    action  AddNpcInput(1,2,"No");
    rule    InputNpc(1) goto CollectPiggy
    rule    InputNpc(2) goto Reset
}
state CollectPiggy
{
    desc    "Collect 2 Piggys"
    rule    GotItems(483,2) goto Reward
}
state Reward
{
    action  AddNpcText(1, "Thank you! Now my wife and I can eat on time. Here is your reward.");
    action  GiveExp(1000);
    action  GiveItem(1,1500);
    action  RemoveItem(483,2);
    rule    TalkedToNpc(1) goto End
}
state Reset
{
    action  AddNpcText(1, "Come back when you are ready.");
    action  Reset();
}
state End
{
    action  AddNpcText(1, "Thanks a lot!");
    action  End();
}