##house format by insomniac## #.id = item id "most be postion type set gfx to a key gfx" #.x = House x for warp #.y = House y for warp #.house = House map + house for warp #EX: When you click on the id "item in your inventory" you will warp to (.house .x .y) if in house will warp home #.rent = Amount payed at the end of payment period if not payed .id taken and house is seased. Amount = 3 1.id = 703 1.x = 9 1.y = 4 1.house = 192 1.rent = 1000 2.id = 704 2.x = 19 2.y = 7 2.house = 36 2.rent = 5000 3.id = 705 3.x = 15 3.y = 8 3.house = 15 3.rent = 10000