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Map.cpp Bounty

 if (character_ptr->bounty > 0)
                            {
                                from->AddItem(1,character_ptr->bounty);

                                PacketBuilder builder(PACKET_ITEM, PACKET_GET);
                                builder.AddShort(0);
                                builder.AddShort(1);
                                builder.AddThree(character_ptr->bounty);
                                builder.AddChar(from->weight);
                                builder.AddChar(from->maxweight);
                                from->player->client->SendBuilder(builder);
                                std::string msgtext = from->name +" has claimed " + character_ptr->name + "'s bounty for " + util::to_string(character->bounty) + " coins!";
                                this->world->ServerMsg(msgtext);
                                character_ptr->bounty = 0;



                            }