Main { questname "Heated Haste" version 1.0 } state Begin { desc "Talk to Reaper" action AddNpcText(1,"You!, why haven't you gotten out of here!? Unless you want to be covered in hot lava like this bridge is soon to be, I suggest you run for it!"); action AddNpcText(1,"Your time has yet to come. We shall meet again outside this chaotic place. Now get a move on so that meeting doesn't take place at your grave."); action AddNpcText(1,"You ready?"); action AddNpcInput(1,1,"Yea, lets go"); action AddNpcInput(1,2,"No way!"); rule InputNpc(1)goto kgo rule InputNpc(2)goto toobad } state kgo { desc "Talk to Reaper" action AddNpcText(1,"Great, meet me once you're outside."); rule TalkedToNpc(1)goto warp } state toobad { desc "Talk to Reaper" action AddNpcText(1,"Well too bad! You're going anyway. Meet me once you're outside. Don't try and ditch me."); rule TalkedToNpc(1)goto warp } state warp { action SetCoord(1,10,2); rule Always(1)goto escape } state escape { desc "Escape this place" action AddNpcText(1,"Go now!"); rule LeaveMap(1)goto reward } state reward { desc "Talk to Reaper" action AddNpcText(1,"Glad you made it out ok. You aren't too bad for a mortal. Seems you're worth more to me alive."); action AddNpcText(1,"Heres a little gift for staying alive. Keep yourself strong and I might have something for you to do one day."); action GiveItem(1,150); action GiveExp(200); action ShowHint(You obtain 150 gold and 200 exp.); action End(); }