Main { questname "Wiseman Quest" version 1.0 } State Begin { desc "Talk to Wiseman" action AddNpcText(4, "You look like you could use a class change. What class would you like?"); action AddNpcInput(4, 2, "Priest"); action AddNpcInput(4, 3, "Magician"); action AddNpcInput(4, 4, "Rogue"); action AddNpcInput(4, 5, "Archer"); action AddNpcInput(4, 6, "Warrior"); rule InputNpc(2) goto Priest rule InputNpc(3) goto Magician rule InputNpc(4) goto Rogue rule InputNpc(5) goto Archer rule InputNpc(6) goto Warrior } State Priest { action SetClass(2); action Reset(); } State Magician { action SetClass(3); action Reset(); } State Rogue { action SetClass(4); action Reset(); } State Archer { action SetClass(5); action Reset(); } State Warrior { action SetClass(6); action Reset(); }