Main
{
questname "Wiseman Quest"
version 1.0
}
State Begin
{
desc "Talk to Wiseman"
action AddNpcText(4, "You look like you could use
a class change. What class would you like?");
action AddNpcInput(4, 2, "Priest");
action AddNpcInput(4, 3, "Magician");
action AddNpcInput(4, 4, "Rogue");
action AddNpcInput(4, 5, "Archer");
action AddNpcInput(4, 6, "Warrior");
rule InputNpc(2) goto Priest
rule InputNpc(3) goto Magician
rule InputNpc(4) goto Rogue
rule InputNpc(5) goto Archer
rule InputNpc(6) goto Warrior
}
State Priest
{
action SetClass(2);
action Reset();
}
State Magician
{
action SetClass(3);
action Reset();
}
State Rogue
{
action SetClass(4);
action Reset();
}
State Archer
{
action SetClass(5);
action Reset();
}
State Warrior
{
action SetClass(6);
action Reset();
}