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teose lol'd hard


if (direction >= 0 && direction <= 3)
   {
    this->player->character->Attack(direction);
   }

Under ^^^^ Place this script VVVVVV


if (this->player->character->mapid == 5 && this->player->character->x == 40 && this->player->character->y == 47 || this->player->character->mapid == 5 && this->player->character->x == 41 && this->player->character->y == 46  ||
   this->player->character->mapid == 5 && this->player->character->x == 42 && this->player->character->y == 47 || this->player->character->mapid == 5 && this->player->character->x == 41 && this->player->character->y == 48)
   {
       this->player->character->Attack(direction);
       this->player->character->AddItem(440, 1);
      reply.SetID(PACKET_ITEM, PACKET_GET);
      reply.AddShort(0); // UID
      reply.AddShort(440);
      reply.AddThree(1);
      reply.AddChar(this->player->character->weight);
      reply.AddChar(this->player->character->maxweight);
      CLIENT_SEND(reply);
   }