void world_fishmine(void *world_void)
{
World *world = static_cast<World *>(world_void);
UTIL_PTR_VECTOR_FOREACH(world->characters, Character, from)
{
int exp = util::rand(1, 400);
int amount1 = util::rand(1, 4);
int random = util::rand(0, 150);
if(from->fish == true)
{
if (random < 9)
{
int id = static_cast<int>(world->config["FishItem1"]);//475
from->AddItem(id, amount1);
PacketBuilder reply(PACKET_ITEM, PACKET_GET);
reply.AddShort(0); // UID
reply.AddShort(id);
reply.AddThree(amount1);
reply.AddChar(from->weight);
reply.AddChar(from->maxweight);
from->player->client->SendBuilder(reply);
from->fexp += exp;
from->LvlUp();
}
else if (random >= 9 && random < 14)
{
int id = static_cast<int>(world->config["FishItem2"]);//400
from->AddItem(id, amount1);
PacketBuilder reply(PACKET_ITEM, PACKET_GET);
reply.AddShort(0); // UID
reply.AddShort(id);
reply.AddThree(amount1);
reply.AddChar(from->weight);
reply.AddChar(from->maxweight);
from->player->client->SendBuilder(reply);
from->fexp += exp;
from->LvlUp();
}
else if (random < 150 && random >= 14)
{
// from->map->Msg(from, "Fail try again.", true);
}
from->fish = false;
}
if(from->mine == true)
{
if (random < 9)
{
int id = static_cast<int>(world->config["MineItem1"]);//668
from->AddItem(id, amount1);
PacketBuilder reply(PACKET_ITEM, PACKET_GET);
reply.AddShort(0); // UID
reply.AddShort(id);
reply.AddThree(amount1);
reply.AddChar(from->weight);
reply.AddChar(from->maxweight);
from->player->client->SendBuilder(reply);
from->mexp += exp;
from->LvlUp();
}
else if (random >= 9 && random < 14)
{
int id = static_cast<int>(world->config["MineItem2"]);//400
from->AddItem(id, amount1);
PacketBuilder reply(PACKET_ITEM, PACKET_GET);
reply.AddShort(0); // UID
reply.AddShort(id);
reply.AddThree(amount1);
reply.AddChar(from->weight);
reply.AddChar(from->maxweight);
from->player->client->SendBuilder(reply);
from->mexp += exp;
from->LvlUp();
}
else if (random < 150 && random >= 14)
{
//from->map->Msg(from, "Fail try again.", true);
}
from->mine = false;
}
}
}