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00001.eqf

Main
{
	questname	"Stranded"
	version		1.0
}
State Begin
{
	desc		"Talk to the lost pirate"
	action		AddNpcText( 176, "Hello stranger, your finally awake. I got lost and have been living here for years" );
	rule		TalkedToNpc(176) goto State10
}
State State10
{
	desc		"talk to the lost pirate"
	action		AddNpcText( 176, "Where did you come from?" );
	action		AddNpcInput(176 , 1, "I dont remember anything" );
	rule		InputNpc(1) goto State1
}
State State1
{
	desc		"Collect the items from the chest"
	action		AddNpcText( 176, "Well, same thing happened to me. Maybe we can help eachother get off this island" );
	action		AddNpcText( 176, "Firstly, go to my chest over there, I have some spare gear you might find useful" );
	rule		GotItems(389,1) goto State2
}
State State2
{
	desc		"Achieve level 3"
	action		AddNpcText( 176, "Great. Now I want you to go gain some fighting experience" );
	rule		StatIs("level", 3) goto State3
}
State State3
{
	desc		"Talk to the lost pirate"
	action		AddNpcText( 176,"Wow! Your a better fighter than me" );
	action		AddNpcText( 176,"Hmm.. Lets look for a way off this island" );
	rule		TalkedToNpc(176) goto State4
}
State State4
{
	desc		"Look for a way off the island"
	action		AddNpcText( 176 ,"Have you found a way off the island yet?" );
	rule		EnterCoord(1, 10, 44) goto State5
}
State State5
{
	desc		"Talk to the lost pirate"
	action		ShowHint("You have found a small boat, go talk to the pirate");
	action		AddNpcText( 176, "You found a boat? What..." );
	action		AddNpcText( 176, "If its that small, I think you should go, your the one who found it. Bye!" );
	rule		TalkedToNpc( 176) goto State6
}
State State6
{
	desc		"Board the boat and leave"
	action		AddNpcText( 176, "Better go get on that boat." );
	rule		EnterCoord(1, 10, 44) goto State7
}
State State7
{
	action		SetCoord(1, 47, 25);
	action		ShowHint("You escaped the island. Now you must try to find out what happened and who you are");
	action		End();
}